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3rd youth tech fest

CYPRUS

1st Feb 2025

Limassol, Cyprus

Join the 3rd celebration of children's passion for all things Creativity, Innovation, Technology, Sports and Entrepreneurship as well as educators' efforts to prepare literate citizens for technology-driven society
STUDENTS
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EDUCATORS
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SCHOOLS
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FUN & EXCITEMENT
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Discover Youth Tech Fest

Edutainment Fair

EdX Summit

ESTEAM Projects Contest

Cyber Sport Cup

Cubing League Tournament

Film & Music Youth Fest

STEM Robotics Competition

Body Art Workshops

Wellbeing 4 Lifestyle Festival

Family Sports Bonanza

Young Influencer Contest

Awards Ceremony

World Class

VIP Guest SPeakers

Meet the distinguished international thought and tech leaders, educators, creators, artists, sports personalities, policy makers, business and governmental executives

Schedule

February 1st

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  • Day 1


  • Edutainment Fair
    EdX Summit

  • Our Edutainment Fair hosts thematic zones such as Robotics, Fun Science, XR/VR, ECO, Innovation, Gaming, Sports and Art that will guarantee a memorable day filled with interactive shows, giveaways, workshops, masterclasses, and hands-on activities led by educators, engineers, scientists, and professional entertainers. On top of that, we are hosting Kids Games and Youth Hackathons, Robotics and Cyber Sports tournaments, a Cubing League and a chess tournaments, Open ESTEAM (enterprenuership, science, technology, engineering, art and mathematics) competition of the most innovative primary and secondary school projects, dancing and sport workshops.
    Edutainment Fair
    Where
    Edutainment Hall

  • Enjoy the variety of dancing styles, like ballroom, hip-hop, contemporary, latin, jazz and more
    Edutainment Fair
    Where
    Edutainment Hall

  • Nurturing Future Innovators, Creators and Leaders whilst transforming Cyprus into the best place to live, do business and to work for high specialisation technology companies and their personnel under the government’s Vision 2035 strategy
    Edutainment Fair
    EdX Summit

  • Panel Discussion: Education will continue to evolve and adapt to meet the needs of a rapidly changing world. From the integration of AI and VR/AR technologies to the emphasis on holistic STEAM education and soft skills development, these trends will shape the educational landscape of 2025-2026 and beyond. By staying abreast of these trends, embracing innovative educational approaches, bridging diversity and inclusion in STEAM can ensure that our young generation is prepared for the challenges and opportunities that lie ahead.
    EdX Summit

  • Panel Discussion: This session is dedicated to helping educational institutions and organisations working with children and youth navigate the balance between innovation and safety. As The Chief Scientist, Demetris will outline Cyprus's plans to leverage AI and Machine Learning technologies to promote innovation within startups and established industries. Clara and Darren will focus is on sharing best practices on implementing emerging technologies in alignment with the highest standards of ethical compliance and child protection. Topics to be covered: - AI governance, including compliance with the EU AI Act and global AI regulations. - Preparing organisations to meet the 2026 mandate for training all educational staff and students in informed consent regarding high-risk AI usage - Consulting on frameworks for ethical, safe, and effective AI practices that empower and protect young learners.
    EdX Summit
    Where
    Conference Hall

  • Did you know that over 74% of young people suffer from a fear of public speaking? GREAT NEWS, we can help our children overcome this fear! And we can do so by exposing them to the art of public speaking early in their lives. This helps build their oratory skills and instills them with the confidence to stand out among the crowd. Experience the most unique interpretation of Charlie Chaplin’s greatest speech of all time!!!
    Edutainment Fair
    Where
    Edutainment Hall

  • Story making is a powerful tool for saving the world, not because it tells us that monsters exist, children already know that well enough-but because the stories we can make, tell us that monsters can be beaten. By uniting physical activity with mental creativity, theatre creates a sport for the brain that champions emotional intelligence. It can engage absolutely anyone, regardless of ability. So, what would you do if you joined a class like mine? Come & find out!
    Edutainment Fair
    Where
    Edutainment Hall

  • In this workshop, we will introduce an innovative use of AI tools by primary and secondary school students, to understand how generative AI can be used effectively in the classroom. Tools used are ChatGPT/Gemini, Bing Creator, Quizziz and Gamma.app. Teachers will be able to learn how to use the tools to create their own material, and will be introduced to how these tools are used in actual learning settings.
    EdX Summit
    Where
    Conference Hall

  • Join us for an engaging 20-minute performance by a talented group of teenagers from Little Muse Theatre as they present an exciting extract from their play, Our Day Out, along with a dynamic dance sequence. This inspiring showcase highlights their creativity, passion, and dedication to the performing arts. Following the performance, the young actors will share their personal experiences and reflections on how theatre has positively impacted their lives, offering valuable insights into the transformative power of the arts. Don't miss this opportunity to witness their talent and hear their inspiring stories firsthand!
    Edutainment Fair
    Where
    Edutainment Hall

  • Panel Discussion: All children and young people should have a right to quality education and be engaged in a seamless continuum from early childhood through to adulthood and careers. Our panelists representing different educational stages will discuss how lifelong learning develops skills, knowledge and innovation via a modern-age, learner-centric model.
    Edutainment Fair
    Where
    Conference Hall

  • Our expert panel will share best practices and examples on how the integration of distinct yet complementary fields, such as Computer Science, Psychology, and Gamification, are creating some of the most exciting and forward-looking career opportunities. They will discuss how these disciplines collectively address a variety of issues in connected worlds, emphasizing the role of gaming technologies such as VR in delivering educational content and applying psychological principles to support learning and engagement.
    EdX Summit
    Where
    Conference Hall

  • Panel Discussion: Meet the young Cypriot champions who have excelled in their respective fields. This session will explore their journeys, the challenges they've overcome, and the values that drive their success. Expect insightful conversations on goal-setting, resilience, teamwork, and the mindset required to achieve greatness. Whether you're an aspiring athlete, student, or young professional, this discussion aims to empower and inspire you to reach your full potential.
    Edutainment Fair

  • Panel Discussion: The rise of AI, Interactive and Immersive Technologies (AR/VR) ushers in both countless exciting opportunities as well as concerns for businesses, education establishments and young people. Our experts panel will present the best practices of incorporating these technologies into business and learning environments whilst removing barriers that impede access to holistic accessible education.
    EdX Summit

  • Panel Discussion: Our C-level panelists and leading educators will discuss the importance of active engagement between businesses and schools for ensuring innovation, businesses and economies growth.
    EdX Summit

  • We are inviting young people aged 8-19 years old along with their parents or guardians to join interactive workshop to create a symbol that represents their identity, passions, interests, artistic choice, cultural or family significance and personal values, tying it into branding and storytelling.
    Edutainment Fair
    Where
    Edutainment Hall

  • Cyprus's First International Film and Dance Youth Festival that will focus on young creators aged 24 years and younger, with eligibility requiring at least one person under 24 in roles such as producer, director, musician, choreographer, or fashion designer. We plan to showcase a unique four-hour segment dedicated to our core festivals: CYPRUS MUSIC FILM FESTIVAL , CYPRUS DANCE FILM FESTIVAL, CYPRUS FASHION FILM FESTIVAL. At the end we have a Q&A session, photography exhibition, and an Oscar-style Award Ceremony
    Edutainment Fair
    EdX Summit
    Film and Dance Fest
    Where
    Conference Hall

  • Panel Discussion: Teachers play a vital role in pupils’ learning and development. High-quality professional development that improves teachers’ knowledge, practice and confidence ensures a positive impact on pupils’ outcomes. Equally, it is essential to support teachers’ wellbeing since it is a fundamental component of a happy and thriving educational environment. Our panelists will share best practices and insights on empowering and motivating teachers.
    EdX Summit

  • Panel Discussion: Diversity & Inclusion Within our Youth Tech initiative we believe that all children regardless of their backgrounds, race, ethnicity, gender, disability, religion and income levels should have access to quality education and career opportunities. Our thought leaders and business executives will share their views on benefits of inclusive education as well as opportunities of STEM education and careers.
    EdX Summit

  • A formal acknowledgement of excellent and impactful work by young people and educators and a celebration of participation, collaboration, inclusion, diversity and excellence. Our Awards Ceremony is a special recognition of primary and secondary students, educators and parents for their hard work and successes shown through their participation in the Festival's competitions and in their day-to-day dedication to paving the way for a brighter, scientifically and technologically engaged, health and environmentally conscious generation.
    Edutainment Fair
    EdX Summit
    Film and Dance Fest
    Where
    Edutainment Hall

  • Educating, Equipping and Nurturing the Innovators and Leaders of Tomorrow
    Edutainment Fair
    EdX Summit
    Film and Dance Fest
    Where
    Edutainment Hall


UNDER THE AUSPICES

POWERED BY

distinguished PARTNERS

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Sean Alimov, Founder

tel: +357 9775 4126

To find out how your school or organisation can get engaged and/or for speaking and partnering opportunities please contact us today

Event

ORGANISED BY

CONNECTING MINDS, CREATING FUTURES